Tag Archives: The Hateful Eight

Things I loved in 2015: Nos. 20-15

So far, we’ve celebrated gigantic-sounding candy pop, long takes of bear attacks, space eyebrows, journalistic integrity, and the quality of empathy as expressed through radio. We soldier on. Here’s more excellence in sound and screen, and also this list’s first instance of excellence in panels:

No. 20 — Kelly Sue DeConnick/Valentine De Landro: Bitch Planet, vol. 1

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This comic is badass feminism 101. If I could force everybody I know to read it, I would, because for most of them it would be validating and triumphant, and for the rest it might disavow them of some dodgy notions.

Kelly Sue DeConnick’s brand of dystopian satire is a wonderfully blunt instrument. Aside from the literal existence of a prison planet where non-compliant women are sent for various crimes against the patriarchy, the world of Bitch Planet is essentially no different from our own. Its power comes from the fact that most of its characters’ struggles are stories you might actually have heard somebody tell from personal experience.

But aside from being merely (ha) progressive, Bitch Planet is also exquisitely crafted and detailed, right down to the zine-inspired design and 90s comics-style joke classifieds in every issue. As a trade-waiter on principle, the wait for the next volume is going to drive me insane.

No. 19 — BoJack Horseman

Has there ever been a more compelling unsympathetic loser on television than BoJack Horseman? In its far-superior second season, BoJack becomes the cartoon animal version of Don Draper: attaining his dreams, alienating everybody he loves, gradually self-destructing, and trying and failing and trying and failing to put himself back together. And everybody around him seems to be coming apart at the seams for their own particular reasons, as well.

But the fact that these plotlines are embedded in a show that’s this joke-dense and whimsical allows BoJack Horseman to do what lots of these trendy shows full of terrible people fail at: it can take for granted that people are often horrible and don’t deserve their good fortune, while still being compulsively watchable.

And on top of everything, this season gave us “Hank After Dark,” one of the most visually dense, funniest and also most chilling episodes of television of the year. As a response to the Cosby spectacle, it’s as powerful as anything. If the season has one weakness, it’s that “Hank After Dark” thoroughly eclipses even the second-best episode.

No. 18 — Africa Express: In C Mali

Even as a confirmed minimalism devotee, I couldn’t get into Terry Riley’s classic In C until I heard it performed by West African musicians.

Africa Express is a project started by the distinctly non-African Damon Albarn, with the participation of a couple other notably non-African people including Brian Eno, who is required by British law to be involved in everything.

The idea behind Africa Express was to forge meaningful connections between European and African musicians. Given that, you may well wonder whether it’s a tad suspect that Albarn’s second recording with these musicians is entirely focussed on a piece of Western classical music. But, just listen to the record.

The thing that’s immediately clear is that In C Mali is more than just another recording of In C. The music on this recording does not belong to Terry Riley nearly as much as it belongs to Africa Express. In C is freely structured to the point where every performance is slightly different, but this performance is entirely its own thing. The musicians own this music. Riley fades into the background.

I doubt I’ll listen to any other recordings of this piece for several years, at least.

No. 17 — Better Call Saul

Sometimes you see critics say things like “it was better than it needed to be” when a show or movie has a built-in audience from a beloved related property.

Better Call Saul was massively better than it needed to be.

The important thing that Vince Gilligan and Peter Gould realized is that they couldn’t, shouldn’t, and were under no obligation to replicate the successes of Breaking Bad. So, they made a show that fans of Breaking Bad would be sure to enjoy — it’s got that signature dialogue and all the stunning sights of Albuquerque, N.M. — but that is a fundamentally different show in terms of content and pacing.

Better Call Saul lacks its predecessor’s explosive plotline, allowing it to luxuriate in its characters and themes the way that Mad Men does, and the way that Breaking Bad didn’t. The greatest side effect of this is that it gives Bob Odenkirk and Jonathan Banks more space for multifaceted performances as Jimmy McGill and Mike Ehrmantraut, respectively.

This show didn’t just overcame the impossible expectations associated with being a Breaking Bad spinoff: it also staked out its own territory immediately. I suspect it’ll only get better.

No. 16 — The Hateful Eight

To some extent, Quentin Tarantino is a substance. Each of his movies is an additional quantity of that substance to be consumed. If you didn’t enjoy the last jar of Tarantino you ate, you’re not likely to enjoy any other ones either.

That said, there are things he does that I love, and things he does that I don’t. I could take or leave his action scenes and the more conspicuous exploitation movie tropes (I have zero time for Death Proof or Kill Bill: Vol. 1). But when he’s in talky mode, there’s nobody I like better.

The Hateful Eight is an entire movie’s worth of the Mexican standoff in Pulp Fiction, the barroom scene in Inglorious Basterds, or the final confrontation in Kill Bill: Vol. 2. It has an amazing cast full of people who clearly delight in saying the sorts of things that people say in Tarantino scripts. And, if you live in an opportune place, you can see it (as I did) in glorious 70mm projection, complete with the novelty of an overture and an intermission.

At this moment, it is my second-favourite jar of Tarantino.

Tomorrow, we’ll pick up from no. 15, with our most whiplash-inducing set of five yet: an album, a movie, a comic, a show and a podcast. 

Omnireviewer (week of Jan. 3, 2016)

I suppose I should start putting the year in the titles of these things. I guess when I started this I didn’t think I’d still be doing it in 2016. But here we are. My weekly exorcisms continue. So, here’s the first fully 2016 edition of Omnireviewer, with 19 reviews.

Movies

The Hateful Eight — On first viewing, I think this is Tarantino’s second-best movie. I adored this. It’s slow and talky (until it’s not) and made up almost entirely of the sorts of scenes that are my favourites in other Tarantino movies. That scene in Inglorious Basterds in the bar, with the three fingers? That’s this whole movie. Sam Jackson and John Travolta in the diner at the end of Pulp Fiction? This whole movie. It’s worth seeing in 70mm, because it’s just the kind of movie that deserves a lavish presentation, with an intermission and an overture. Speaking of which: apparently Ennio Morricone is still alive and writing brilliant movie music. In terms of satisfying cinemagoing experiences of the last 12 months, this is second only to Fury Road for me.

Literature, etc.

China Miéville: “The Bastard Prompt” — This is certainly one of the more twisted stories in this broadly speaking fairly twisted collection. What’s best about it is that it’s the story of something that happened to someone close to the narrator, but not to the narrator himself. All the same, the narrator has his own interests that don’t directly involve the story at hand, but do influence his telling of it. This is the sort of thing that’s just par for the course for Miéville, I’m learning. Even if you don’t respond to his stories, you can’t help but be dazzled by his technical capacity.

China Miéville: “Rules” — Another tiny story, and a very enigmatic one. You can read it in two minutes, and you should, if you happen to see Three Moments of an Explosion on a shelf in a store. If you like it, you’ll like all of these stories and should definitely buy the book to read larger more wonderful stories like “The Bastard Prompt” and “The Dusty Hat.”

David Day: Alice’s Adventures in Wonderland Decoded — I always like to have something in the vein of cultural criticism on the go, and now that Good Night and Good Riddance is done, this seems like just the thing. It’s a large, handsome hardcover volume that I got for a good price at the Indigo hardcover sale (Jesus Christ, I’m out of control). Each page contains a segment from Lewis Carroll’s children’s classic (one of my favourites as a kid, and still), and the text is surrounded by David Day’s entertaining analysis. His argument is that Alice’s Adventures in Wonderland is essentially a full classical education delivered in code. Aside from being a marvellous read, so far, this is such a beautifully designed book. It’s filled with paintings and photographs referenced in the text. I feel like this is one of those rare books that I probably won’t be constantly putting down to Google stuff, because it’s basically the internet in paper form.

China Miéville: “Estate” — This is one of those stories I feel like there’s a definitive “point” to, but I missed it.

China Miéville: “Keep” — Another fabulously counterintuitive premise from Miéville. This is a story about people with a disease that causes trenches to form in the ground around them when they stand still for too long. This guy writes amazing stories out of the sorts of random thoughts that I discard three or four times a day. Would that we all followed through like he does.

Games

Kentucky Route Zero: Act 2 — Even better than the first act. I still don’t know what this game’s on about, but I’m becoming increasingly invested in the story, which is basically just some guy’s quest to get a shipment of antiques to an address that isn’t real. I feel like there was a lot more to see in this act than I actually saw, which is not something I can usually say. I’m one of those slow, deliberate gamers. It often takes me twice as long as average to make it through a game. But with this, I felt an urgency to the story that compelled me to keep going. I’ll probably play all three available acts again before Act 4 comes out, though, so I’m not worried about missing anything. As with the first act, this is full of wonderful strange details My special favourite is an office building that has an entire floor occupied by impassive bears.

Papa Sangre — I don’t think I’ll be finishing this. I bought it weeks ago, played it for about twenty minutes, and another twenty just now, and it really doesn’t seem like it’ll ever be anything other than a game of hide-and-go-seek-in-the-dark. Which is a shame, because the possibility for storytelling and world-building in a game that’s all sound, no visuals is immense. I got this for cheap with two other games from the same developer, so I suppose we’ll see if those are any good, then possibly wash our hands of the whole thing.

Kentucky Route Zero: Act 3 — This remains mysterious and obscure, but in this act it always feels like it’s about to tip its hand. An offhand reference to mold and transistors back in the first act now feels like it might be the key to the whole thing. Meta-references to digital narratives abound. (One scene may simply be an extended riff on Adventure and/or Zork or it may be something more. An elegy to the limitless vistas of parser-based interactive fiction? Hard to say. There might even be one character who’s meant to stand in for the guy who wrote Adventure. There’s a resemblance.) Samuel Taylor Coleridge is important, somehow. There are frequent allusions to the effects of the 2008 economic crisis: homes being reclaimed, people not buying consumer goods anymore, that sort of thing. As fantastical as this is, there remains some thread of connection to the real Kentucky. So, much like Lost or The Shining (or, I suppose, Alice’s Adventures in Wonderland), this game actively encourages not just close readings but paranoid readings: where every detail, however minute, seems like it could be significant. This isn’t just rote surrealism. Whatever’s going on here, it’s not nothing, and better yet it’s not one specific thing. Apparently Act 4 is nearly done. It had damn well better be. Pick of the week.

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The wonderful bleakness of Kentucky Route Zero.

SOMA — My computer can pretty much run this, when I turn the graphics options down to the lowest settings the game has. So, yay! Anyhow, I’ve written before about my ambiguous thoughts on horror. I think that, in the same way that comedy succeeds if it makes you laugh, horror succeeds if it actually scares you. I think both of those standards are perfectly acceptable for those genres. There’s plenty of comedy and horror that has other goals as well (more “literary” goals, we might say), and that’s great and I personally tend to like that stuff best, but it’s not fair or right to critique horror or comedy on the grounds that it’s merely funny or merely scary. If it’s that, then it’s fine. But the trouble with horror movies that aim primarily to frighten you in the moment is that they don’t work on me. I just don’t get scared watching movies. But I do love being scared. And that is why I like horror games. Because, for whatever reason, horror games scare the living crap out of me. I guess it’s just that in games, you have to actually respond to a threat. So, you can’t just passively accept an outcome and move on like you have to do in a movie. Horror games leave you scrambling to come up with a solution to a problem under pressure. They engage you in a way that almost no other medium does. But then, the issue with horror games is that they have all of the problems associated with games more broadly: most notably, the caliber of writing and voice acting in games is just lower than it is in movies. That’s not to say that there isn’t any top-shelf writing in games, just look at Kentucky Route Zero, for Chrissakes. Also Sunless Sea, 80 Days, The Stanley Parable, anything made by Simogo, tons of Twine stories and parser games and probably a bunch of more conventional stuff that I’m overlooking. Likewise for acting: The Walking Dead game has better acting than the show. But you can’t play an acclaimed game and have the same level of assurance that the writing and acting will be good as you can when you see an acclaimed film. The art form hasn’t gotten there yet, and don’t let any videogame boosterists try to convince you otherwise. It’s a bit too early to judge SOMA on these criteria, but the few bits of sustained story I’ve seen so far have been pretty solid. The voice acting for the player character is excellent, which is a great mercy. Nothing worse than being trapped inside a crap actor’s head. A promising start, and already pretty spooky.

Television

QI: “Messing with your Mind” — This Tommy Tiernan fellow, I dunno.

The Daily Show With Trevor Noah: “Wednesday, January 6, 2016” — I meant to check out Noah’s Daily Show long before this, but this episode seemed essential. And it was good. Not outstanding, but good. There are moments in this where you kind of go “that’s a joke.” And Noah’s monologue about Obama’s gun control executive order finishes with an inadequate kicker. But it’s definitely, on balance, good. Which is nice, because towards the end of Jon Stewart’s tenure, that’s pretty much what you could say about his Daily Show as well. (On the other hand, the correspondent piece about the Nike resale market is insane.)

Mildred Pierce: “Part One” — So far, Kate Winslet makes this. It’s a gorgeous-looking series, as you’d expect from Todd Haynes, but the drama isn’t taking off yet. Every scene with Melissa Leo is gold, though. Almost makes up for the children in this, who are difficult to take. Actually, if the whole series were just Kate Winslet and Melissa Leo talking to each other, that’d be fine.

Podcasts

All Songs Considered: “Viking’s Choice 2015: The Year In The Loud And The Weird” — This is what I’m talking about. I’d heard none of this music beforehand, and I think the only artist featured that I’d heard of was Iron Maiden. I suspect it would be the same for most people. Which is a shame, because people need more weirdness and extremity in their lives. I sure do.

Pop Culture Happy Hour: “Melancholidays, Sisters and 2015 Highlights” — Not much to say except that it’s always nice to see an indication that there are others equally obsessed with Hamilton as I am.

Radiolab: “Year-End Special #1” — The opening of this show reminded me that there really were some spectacular episodes of Radiolab this year. I’m thinking specifically of “The Rhino Hunter.” But the rest of it — which consists of Radiolab’s top three most downloaded segments ever, all from the last two years —  reminded me how much I miss the version of Radiolab that did shows like this.

Pop Culture Happy Hour: “Ciao 2015, Hello 2016!” — Everybody who loves pop culture should listen to this if only to hear a recap of Linda Holmes’ predictions for 2015, which are a fabulous indictment of the entire culture industry. She literally just wrote a huge rant and read it into a microphone and it’s entrancing and forceful and fantastic. I should really read her blog more.

Fresh Air: “In ‘Carol,’ 2 Women Leap Into An Unlikely Love Affair” — Terry Gross’s interview with Todd Haynes and Phyllis Nagy is a quiet thing of spectacular virtuosity. I came for Haynes, but it’s Nagy that Gross gets the most interesting stories out of. Nagy wrote the screenplay for Carol, which I loved, based on Patricia Highsmith’s novel The Price of Salt. Nagy and Highsmith knew each other well, and Nagy is keen to portray her late friend as the real-life Therese Belivet, Rooney Mara’s character in the movie. But, without ever becoming indelicate, Gross prompts responses from Nagy that imply there may have been a certain amount of Carol Aird (Cate Blanchett) in her as well — though Nagy is careful to clarify that she herself was never Therese to Highsmith’s Carol. I have never heard Terry Gross more artful than this. Also, there was unexpectedly a snippet of Gross’s 2005 interview with the recently deceased composer/conductor Pierre Boulez, who’s always been an interesting figure to me, and made some of my very favourite recordings. I never anticipated he’d be so charming. So that’s a bonus. Imagine: Todd Haynes being the least interesting part of a podcast. Pick of the week.

WTF With Marc Maron: “Todd Haynes/Sarah Silverman” — Thank God this exists, then. Maron is nearly as much of a cinephile as Haynes is, so this pretty much turns into two film geeks babbling. In the process, they appear to confirm everything I assumed about Haynes in my review of Carol a couple weeks back. Haynes explicitly talks about how this movie is concerned with which character is looking through the camera at any given point (especially pointed since Therese is a photographer), which I’m taking as total validation of my interpretation of Carol as a vast, all-encompassing metafiction. Say what you like about Maron, but he’s not afraid to go deep with his interview subjects.