Tag Archives: Jack White

Omnibus (week of March 25, 2018)

If you’re one of my six regular readers, you will likely already know that I got a job recently. This has resulted in a general sense of stability, clear headedness, and purposefulness that I haven’t had for a while. So, what does one do with one’s suddenly guilt-free spare time on an occasion such as this? One plays computer games.

I’ve been avoiding games for a while because they stretch out to fill the time. And when there’s too much time for them to stretch out into, they can take a toll on your self-worth. But I have plenty of that at the moment, so I played no fewer than three games this week. They’re all very short, to be fair. But it feels good to be back to this medium for at least a while, because all three of them were extremely interesting, and it was hard to pick just one to recommend. Read on to find out if I managed — and to find out which of the gaming podcasts I tried out was the best. When I get in a mood, I commit. 

Also, I had three pieces on the radio this weekend. Readers here will likely be most interested in this one

17 reviews.

Games

Kentucky Route Zero: “Un Pueblo De Nada” (and assorted miscellany) — Kentucky Route Zero’s final intermission minisode is an elegiac trip behind the scenes of a declining small-town public access station. I could have identified that as a KRZ premise even if you hadn’t told me it’s a video game. The minisode itself has less to offer than its two immediate predecessors: “The Entertainment,” which opens up the possibility that the entire game is a stage play being written by one of its supporting characters, and “Here and There Along the Echo,” which makes trawling through a touch-tone telephone menu fun. But when you take into account the fact that “Un Pueblo De Nada” has a slew of online videos associated with it, all of which are live-action renderings of broadcasts from the public access station we explore in the minisode, it rises to the level of prime KRZ. I watched the videos first (save for a couple of hour-long, out-of-universe media art pieces that may be edifying but don’t seem crucial), then played the actual game. I think I recommend doing the opposite. Or at least save the final, longest video until after you’ve played the game. I’ll say no more, except that if you intend to play KRZ at any point, you can’t skip the intermission features, because in spite of their brevity they are as enthralling as the actual chapters of the game. (A final note for obsessives: it looks like the airstrip from the first chapter, which initially seemed like little more than a haunting non-sequitur, is actually going to take on more significance. I’m not sure how I feel about that. I really liked it as an inexplicable, beautiful moment that’s basically unmoored from the rest of the story. But then, if there’s any developer we can trust not to make anything too tidy, it’s Cardboard Computer. So I still feel like the ambiguity won’t be explained away to the point where the airstrip vignette becomes banal.)

Subsurface Circular — This is a miniature, dialogue-driven story game that takes place on a single, continuous train ride. It observes the Aristotelian unities more aggressively than maybe any other game I’ve played: it takes place in real time, as far as I can tell, and your character does not (and cannot) move from their seat in the subway carriage. It is written by Mike Bithell, of Thomas Was Alone fame, and like that game it is about artificial intelligences. However, in Thomas Was Alone, that fact was basically only relevant to the plot: the character drama proceeds as if the characters are odd humans. Subsurface Circular has a little bit more fun with the fact that its characters are robots, encumbering some of them with really strange traits, like having their mood entirely determined by the mood of a separate robot. The story is a straightforward mystery that you investigate the only way you can: by talking to people on the train. The dialogue is choice-based, in the vein of Telltale, except that your choices don’t seem to have a great deal of impact on the actual story — or even the relationships between the characters. That’s not a flaw. It still presents a compelling story and offers you the opportunity to role-play within it. Still, to progress through the story you must hit on certain crucial bits of dialogue. Getting to them is less a matter of cleverness and more a matter of simply exhausting all of your options. Given my own propensity to try and see as much of the text as I can in one sitting, this can get a bit tedious. And it’s partially my fault. But the writing and the story are really, really fun. I highly recommend this to people who loved the writing in Thomas Was Alone, and to people who like text-based games in general.  

Virginia — I love this game. I can imagine what the key critiques of it are, even without reading anything about it. I can hear people’s objections about the lack of even the illusion of player choice, and the way in which you are driven through its spaces on tracks without any real opportunity to explore. (In that way, it is fundamentally different to some of the games it will inevitably be compared to, i.e. Gone Home, Tacoma.) But the way that Virginia tells its story is completely ingenious and wouldn’t be possible in another medium. The story itself is fairly simple to describe, at least until near the end. You’re an FBI agent, assigned to investigate a missing person with another FBI agent — and while you’re at it, you’re expected to carry out an internal investigation of your partner. Virginia’s FBI is a paranoid body where duplicity is par-for-the-course. It even invokes J. Edgar Hoover: a figure whose time would have been up long before this game takes place, but who looms large in the FBI’s institutional memory. You experience the story from a first person perspective, in which you walk down corridors, search for things in rooms, and frequently find yourself jump cutting to another location altogether. Those cuts are the game’s masterstroke — they convey a sensation of the unreliability of memory, perception and reality. The cuts are simple at first: you’re walking down a corridor, only to find yourself walking down a different corridor. The message is simple: we’ve elided part of the story, because it’s not important. But soon, you find yourself cutting from the present-day to a memory, from a dream to reality, and maybe even into the perspective of another character altogether. All of these are bog-standard techniques in film editing, but they make you disoriented and paranoid in this context. Also notable: nobody speaks in Virginia. It proceeds with visual storytelling akin to a Méliès film or a Pingu short, minus the grunting. That only adds to the vagueness. In fact, Virginia avoids words almost entirely, only deigning to put them on screen when there are especially crucial plot details that you can’t afford to miss. (After an hour of wordless gameplay, a key revelation is delivered via microfiche.) The point is this: Virginia is deliberately obscure because of its central themes. Virginia is a game about transgressing the boundaries of what’s true. It is about the levels of artifice that exist in relationships between people, the disconnect between what we perceive as real and what is empirically real outside of us, and how truth can be deliberately distorted for one’s own means. It is strange, unique, powerful, probably unknowable, and it has an original score performed by an honest-to-god symphony orchestra. I love it. I can’t wait to play it again. Pick of the week.

Movies

Isle of Dogs — Hmm. Look, it would be an excellent movie if it weren’t so culturally insensitive. I want to like it, believe me. Wes Anderson is one of my favourite directors, with The Grand Budapest Hotel standing particularly tall among my all-time favourites. And there’s much to love in this film. It contains some of the most objectively gorgeous stop-motion animation I’ve ever seen. And all of the stuff involving the dogs themselves is gold. Bryan Cranston gives a fabulous performance as the hardened stray that the other dogs both look up to and resent. Jeff Goldblum is hilarious as the town gossip. And Harvey Keitel puts in a curiously heartbreaking turn as a dog for whom desperate times called for desperate measures. But much of the remainder of the movie takes place in a Western fantasy of Japan: a Japan with only its aesthetics intact. A key element of the film is that the audience is not supposed to understand the human dialogue throughout much of it. But… presumably those members of the audience who speak Japanese will not get the benefit of that choice. Like Pop Culture Happy Hour’s Linda Holmes pointed out, Japan isn’t Narnia. It’s a real place that exists in the world. Much of Isle of Dogs constitutes textbook cultural appropriation. Shame, too: if this had been made to take place in an actual fantasy world, I think it might be a near masterpiece. As it is, I spent much of the movie’s duration squirming uncomfortably.

Literature, etc.

Brian Vickers: “Too too solid: On the Norton Shakespeare and the New Oxford Shakespeare” — I have been meaning to buy a proper complete Shakespeare for a while now. Reading Moby-Dick in the Norton Critical Edition has opened my eyes to the advantages of a solid critical edition, even for recreational reading. This opinionated, not to say catty, review of the two most recent editions of Shakespeare from perpetual rivals Oxford and Norton highlights the latter as a pretty clear winner. Even if you’re not in the market for one of these, this is worth a read simply to watch Vickers excoriate the Oxford for its misbegotten attempts at trendiness: referencing Hamilton, referring to Shakespeare as “the ghost with the most,” and eschewing critical introductions to the plays (probably the whole point of a critical edition for most readers) in favour of something they call “Shakespeare tapas,” in which they sample one or two lines from essays and interviews with notable Shakespeareans out of context. Norton it is.  

Music

The New Pornographers: Mass Romantic — Somebody mentioned them in conversation recently and I was reminded that I’d never heard a full album. I’m not sure I’d even listened to a song with any real intention. I began where one begins: with “Letter From an Occupant.” That song is a miracle. Neko Case’s voice is a laser, and it contains the lines “I cried five rivers on the way here, which one will you skate away on?” That’s a Joni Mitchell riff that improves on the original. There’s something you don’t see every day. Nothing on the rest of the album quite compares, except maybe the title track. After one full listen, my sense is that I’ll be compelled to revisit the Neko Case songs (I’ve listened to “Letter” probably a couple dozen times this week) immediately, and the A.C. Newman songs may yet grow on me. Good album.

Jack White: Boarding House Reach — It’s not all excellent, but it is so crazily heterogenous and energetic that it doesn’t matter. This is the album where Jack White finally embraces the digital, and it turns out not to actually affect his aesthetic all that much. This is as messy, weird and disjointed as any White Stripes album and also toes the same line between knowing ludicrousness and total sincerity. It’s a succinct demonstration that an artist is not defined by their chosen tools, but by their approach to them. Highlights include “Corporation,” which injects an unexpected dose of P-Funk into the record, “Ice Station Zebra,” which contains the much-complained-about rapping (as if we’ve forgotten that he did it on “Lazaretto” too and nobody minded), “Over and Over and Over,” which is the closest we come to a classic garage rock track, and “Respect Commander,” which does some intensely fun stuff with tempo adjustment, and “Get In the Mind Shaft,” which is probably the closest Jack White will ever get to making a Daft Punk song. His best work since Icky Thump. Freaky good fun.

J.S. Bach/John Eliot Gardiner, English Baroque Soloists et al: St. John Passion — It’s Easter. On Easter we listen to Bach. I’ve always preferred the St. John Passion to the St. Matthew, which I can never get all the way through. Where Matthew is mutedly passionate, John is explosive. The opening chorus is a particular favourite — one of the most openly dramatic things in Bach’s entire oeuvre. There’s nothing quite like a big, awesome choir making their first entrance with “HERR!! HERR!! HERR!!” Speaking of, the Monteverdi Choir are the true stars of this fantastic recording with Gardiner. Neither he nor they are afraid of “letting it rip,” as the kids are saying. The English Baroque Soloists play with a sense of individuality that befits their name. And the vocal soloists put in lovely performances, particularly Anthony Rolfe-Johnson in the often thankless role of the Evangelist. Have a listen. At least check out the choruses.

Podcasts

Retronauts: “Zork,” “EarthBound” & “Broderbund” — In my recently rediscovered enthusiasm for video games, I felt compelled to check out a couple things from the doubtless well-populated gaming podcast space. True to its name, Retronauts is a roundtable chat podcast that focuses on retrogaming. In general, I am a modern gaming person, but I played just enough games in my childhood that I can occasionally conjure some nostalgia for eras of gaming gone by. How surprised was I, then, to find that the most recent episode of Retronauts focussed on Broderbund, a company whose edutainment titles made up a big chunk of my early exposure to computers. This episode reminded me of the existence of Living Books, which I’d forgotten entirely, as well as The Print Shop and the Carmen Sandiego games, of which Where in Time is permanently imprinted on my DNA. The Zork episode is a fun exploration of that game, which I’ve put many hours into and never even really come close to beating. I do feel that the panel may have a limited experience of post-Infocom parser-based interactive fiction, in light of which Zork’s puzzles look counterintuitive and inexpert. The EarthBound episode is the one with the most difficult task, namely to say interesting things about a game about which there is little left to say. It’s probably the Super Nintendo equivalent of Bowie’s Low. Alas, much of the discussion focuses on the game’s music, which is deeply beside the point. Still, I’ll listen to more of this. They’ve got a rich back-catalogue with at least one thing I care about for every dozen that I don’t.

No Cartridge: “Desert of the Real Fictions” — The second gaming podcast I checked out this week is this loose conversation show hosted by a professor. A conversation between that professor, Trevor Strunk, and the developer of Night in the Woods, Scott Benson, is bound to be fun. This particularly focuses on the question raised by gamers who demand better endings from game developers — as if a game is something other than a thing made by a person, but rather a thing that exists whole in some other universe and has been dragged imperfectly into this one by a flawed human vessel. It shines a light on the ways in which a large swathe of the gaming hordes are substantially lacking in critical facility. A fun listen if you’re into that sort of thing.

On the Media: “Big, if True” — One of the best things about OTM is that it’s always there on the stories you need it for. The Cambridge Analytica story was one of those. This is as good an exploration of that as you could hope for.

Song by Song: “Bride of Rain Dog” & “Anywhere I Lay My Head” — I’ve enormously enjoyed this podcast’s breakdown of Rain Dogs. These final two episodes are the general summation you’d hope for. It’s all well that they chose to do that, since I’m really not sure there’s much to say about “Anywhere I Lay My Head” that it doesn’t say for itself. It is one of Tom Waits’s most poignant creations. I’ll be returning to this show for Frank’s Wild Years — my idiosyncratic favourite Tom Waits album, an opinion I know the panel does not share.

Pop Culture Happy Hour catch-up — It came to pass that I agreed with Linda Holmes (and not Chris Klimek) on Isle of Dogs, a very problemsy movie. In other news, High Maintenance sounds not for me, Ready Player One sounds intensely not for me, and the SXSW wrap was sort of repetitive after hearing All Songs Considered’s coverage in its entirety.

Theory of Everything: “Utopia” parts iv and v — This hasn’t been my favourite mini-season in ToE’s history. But there’s much to enjoy here, in particular Andrew Calloway’s trip to a pagan utopia in part iv.

Imaginary Worlds: “Remembering Ursula K. Le Guin” & “Stuck in the Uncanny Valley” — The Le Guin episode is a good primer that I’ll look back to when I am in search of an SF novel to read. The uncanny valley is one of the better Imaginary Worlds episodes in a while, in no small part because it draws on Eric Molinsky’s expertise as a former animator.

The Memory Palace: “Outliers” & “A quick update and a bonus episode” — “Outliers” is a brief thing about the reasons why a person might decide to take part in a freak show in the 19th century. It is as compassionate and broad minded as you expect this show to be. Oddly, though, the bonus episode that follows it is almost better. It transitions seamlessly from being a bland housekeeping episode to being a really lovely tribute to Lavinia Dock, whose suffrage slogan, “the young are at the gates” is now being repurposed movingly as a slogan for the Never Again movement. This show is an ongoing miracle. Pick of the week.  

The Nod: “Peak Reality” & “Sister, Sister” — It’s been awhile since I listened to this. I heard a preview for “Sister, Sister” on another Gimlet show and figured I had to hear it. But first I listened to a completely different episode by mistake that turned out to be even better. “Peak Reality” finds Eric Eddings arguing to Brittany Luse that 2016 was the best year for reality television. There’s nothing like smart people talking about dumb things. As for “Sister, Sister,” it’s an interesting bit of family drama in which a producer finds out her sister doesn’t identify as black and is upset by this. Alas, the actual conversations with the sister in question make it plain immediately that this sister’s issue is simply that she is in college, with all of the attendant confusion. It’s less compelling than it might be.

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Omnireviewer (week of May 15)

Ah man, I came so close to a clean sweep of my categories, this week. If I’d only listened to some classical music and played a video game. In any case, 26 reviews, many of which contain multiple items within them. Good week.

Events

Vancouver Art Gallery: MashUp — I went to this exhibition on the last day before it ends, and left completely fried. All four floors of the VAG were devoted to this century-spanning show, with a different period on each, in reverse order. For two floors, I read more or less all of the curators’ text and stopped to look at everything on display. But at some point on floor three, amidst the Warhols and the Rauschenbergs, I got overwhelmed and couldn’t take it in anymore. This is a show I wish I’d been to see at least twice. The three hours I spent were not nearly enough to process everything on display. But I’m really happy to have seen it at all. It leant context to some figures that I’m particularly fascinated by, like John Cage, Luigi Russolo, Marcel Duchamp, Guy Debord and Brian Eno. Predictably, I was especially fascinated by the room devoted to My Life in the Bush of Ghosts, in which the videos for “America is Waiting” and “Mea Culpa” were playing on repeat, alongside a display of works that were influential to Eno and Byrne as they were producing the album. The curators admirably didn’t shy away from pointing out the culturally imperialistic elements of the album, but also presented it as a key text in the history of mashup, which it definitely is.

Music

Kanye West: The Life of Pablo — Okay, it’s growing on me. (It has also changed substantially since last I heard it, and the mix doesn’t sound like amateur hour anymore, so there’s that.) I am still bothered by the sheer extent of the asshat that Kanye’s willing to be here: that Taylor Swift line is unforgivable. Kanye’s verses on Pablo are even more mean-spirited than Yeezus, but they’re also more frequently stupid. However, a lot of the beats are nearly Dark Fantasy calibre. “Famous,” in spite of the aforementioned unforgivable line, is one of the best beats in Kanye’s catalogue, and “Ultralight Beam” is one of his best songs, full stop. Chance’s verse is the best on the album by a country mile. I’m reminded of Nicki Minaj on Dark Fantasy. “Waves” is a solid pop tune with something interesting to say about the permanence of great art. Now that Pablo is something resembling finished, it has the makings of a decent Kanye album. But there are still enough head-shaking moments (the outro of “30 Hours?”) that I think it’ll ultimately be regarded as one of his lesser works.

Jack White: Blunderbuss & Lazaretto — I loved Jack White’s bit on Lemonade so much that I needed more. These solo albums are maybe a bit less idiosyncratic than the best White Stripes albums, but they’re no less good. It’s interesting to hear what White does backed by a band of musicians as capable as he is. (That’s not a knock on Meg White — she shaped the White Stripes as much as Jack did, even if only by forcing Jack into a corner.) You might expect White to get lazy when provisioned with the relative freedom of working with ace session musicians and playing a bunch of instruments himself. (Giving an artist total freedom is castrating them, Peter Gabriel once said. Maybe he learned that from Eno.) But White maintains his discipline, writing great songs and only reaching for the studio magic juice when it will serve the track. Blunderbuss is the one that feels more familiar to me as a White Stripes fan, but it still goes madly off in many more directions than any other Jack White project I’ve heard. “Sixteen Saltines” is practically vintage, while the almost barrelhouse piano that starts “Hypocritical Kiss” sounds like nothing I’ve heard from White before. “Take Me With You When You Go” is as good as anything on a White Stripes album. Lazaretto is solid modern blues rock — from possibly the only living artist who can honestly claim that label. “Alone In My Home” is so unexpectedly joyous that I almost didn’t finish my first listen through, in favour of just hitting repeat on that one. And I don’t even think it’s the best track on the album. I love both of these, and I feel like they fill a hole — just as I suspect I’m nearing my lifetime saturation point for Led Zeppelin, I have another rootsy rock and roller to obsess over. And one with a more modern sensibility.

The White Stripes: full catalogue — Hey, I had some spare time and a trial period on Tidal. (I’m becoming less hostile to Tidal, but when I inevitably sign up for the cheap version and don’t get this glorious hi-def sound, I’ll be pissed.) There were a few first listens here. In fact, it’s possible that White Blood Cells and Elephant were the only ones I’d heard before. I thought I’d heard Icky Thump all the way through, but not much of it sounded familiar. In any case, this is a serious body of work. The debut is a tad too punky for my liking, but the basics are in place. If nothing else, it features a very interesting selection of covers, marking the Whites as people with good taste from the start. De Stijl is a huge leap forward, and an album I can see myself returning to frequently. “Truth Doesn’t Make A Noise” is maybe the first great White Stripes song. White Blood Cells is the album that converted me, and still my pick for their best. I’ve always thought of Elephant as more of the same but not as good. Which is to say, still pretty good. Get Behind Me Satan was one of the biggest surprises here. It is certainly a larger, more elaborate-sounding album than the ones before it, but it’s a needed change of pace, and I think I may prefer it to Elephant. And finally, Icky Thump. If I had heard this all the way through I would damn well have remembered. It’s the most elaborate White Stripes album by a fair margin, and a sort of stepping stone to the sort of music Jack White would do on his solo albums. But there’s not a hint of dilution, here. The raw energy in tracks like “Icky Thump” and “Conquest,” and the Jimmy Page by way of Adrian Belew guitar squalls on “300 MPH Torrential Outpour Blues” are not the sorts of things you hear on an album by a band that’s past their prime. It’s a hell of a swansong, and probably my second-favourite of their releases. This is a really fun discography to mainline. I highly recommend gulping it all down in a week. You’ll have so much energy. I can’t wait to check out the lives and B-sides.

Television

Last Week Tonight: May 15, 2016 — Not among his funniest, but the standing invitation to Donald Trump’s alter-ego is a lovely little throw of the gauntlet.

Game of Thrones: “Book of the Stranger” — Okay, I asked for Daenerys to be allowed to do something, and as “doing things” goes, that is a fairly substantial thing. Actually, all of my complaints about the season thus far were at least partially rectified this time around, with Tyrion getting some actual story and a bit of decent writing, and the Wall finally getting interesting thanks to Jon and Sansa being reunited. Brienne continues to be the best thing in any given scene — my two favourite parts of this big, eventful episode are her confrontation with Melisandre and her lustful (I think?) glance across the table at Tormund. I’ll say this though:, killing off Ramsey Bolton won’t be enough. I’ll only forgive Game of Thrones when he gets retconned out of the universe.

Archer: Season 7, episodes 7 & 8 — “What are you all doing here?” “Lunch?” “It’s 5:30!” “Dunch?” I laughed very hard at most of these episodes. Archer in ordinary mode is still a very funny thing.

Comedy

Zach Galifianakis: Live at the Purple Onion — I think it’s good, but I didn’t actually laugh that much. Galifianakis is a really good joke writer who doesn’t seem interested in thinking in a straight line. The piano plunking, the characters and the crowd work are a deliberate structural choice that allows him to string together unrelated jokes. The jokes are good, but I can’t decide if the whole is greater or less than the sum of its parts.

Movies

Primer — Oh good god. If it weren’t for YouTuber LondonCityGirl’s illustrated explanation, I would be 70% clueless. This is an outstanding movie for those of us who like movies to be puzzles, and I do. That’s one of the reasons that time travel is my favourite SF trope. But I’m not sure I’ve ever seen anything quite as intentionally obscure as this movie. Having basically figured it out, with YouTube’s help, I now think this is one of the most ingenious hard(ish) science fictions I’ve ever seen. Without spoiling anything crucial, the key here is that the time travel mechanic enables an unprecedented amount of duplicity. The things that go wrong go wrong not because the machine doesn’t work as expected, but because people trick each other. Also, I love that this story clearly originated with the time travel mechanic. You don’t see that very much. Most people who write genre fiction use particular tropes because they already have a basic story and some themes in mind. This is obviously a story derived from the set of rules that its time machine imposes. If Brian Eno wrote a sci-fi movie, it might well be much like Primer.

Captain America: The Winter Soldier — Figured I’d catch up before Civil War. I hate cinematic universes because I want my stories to have endings. But as they go, Marvel’s universe is pretty good. This is far better than its pedestrian predecessor, and I’m actually hard-pressed to think of an MCU movie that I prefer to this. Maybe the first Avengers. The secret is the incursion of spy movie tropes into a blockbuster superhero movie, which is becoming a genre unto itself. The more that directors can play with genre to offset expectations, the better these movies will be. The Russos seem to be doing that best, at this point.

Literature, etc.

Kurt Vonnegut: Hocus Pocus — One of only two Vonnegut novels out of the ten I’ve read that I haven’t enjoyed. (The other is Player Piano, which is practically juvenalia.) There are occasional great lines, but so many of Vonnegut’s attempts at aphorism fall flat in this that I started to wonder if it might be intentional. One of the book’s key themes is that rhetoric (“verbal hocus pocus”) can be used to make people think illogically. So, when Vonnegut makes a statement that takes the basic form of a dark joke, but doesn’t seem to be based on anything true, it’s tempting to read redemptively and assume that he’s just offering concrete examples of the sort of fallacy he’s critiquing. But I’ve never seen Vonnegut go in for that particular kind of subtlety before, so I don’t honestly think that’s what’s happening here. Not good. But hey, they can’t all be masterpieces.

Elizabeth Alsop: “The Future Is Almost Now” — This Atlantic piece posits that science fiction is becoming more and more interested in the near future rather than the far future. It’s worth a look for anybody interested in the genre, or anybody just generally paranoid.

Kieron Gillen/Jamie McKelvie: Phonogram vol. 3 “The Immaterial Girl” — Absolutely marvellous. Gillen and McKelvie’s music fantasies are among the best contemporary literature, in or out of comics. Nobody has reckoned with the material effects of music and pop culture on people’s lives more incisively than they have in Phonogram and The Wicked and the Divine. And while the latter of those remains the easier one to recommend, this concluding arc of Phonogram is the best expression of their general thesis that music is never just music, but rather one of the forces that most powerfully animates human society. These are broad generalities, but to describe what they do here in any detail would likely make it seem trite. So instead, I’ll just urge you to read Gillen and McKelvie’s work. Start by catching up with WicDiv, then read the three collected editions of Phonogram in this order: 2, 1, 3. If you have ever been a superfan of anything, you will appreciate every panel in these volumes. If the thing you are a superfan of is music, you will have a new favourite comic. Possibly two. Pick of the week.

Thomas Ligotti: “Purity” — This is the first story in his collection Teatro Grottesco, which I managed to find at Pulpfiction, my absolute favourite bookstore in Vancouver, when I could not find it anywhere else, in physical or digital form. I needed to be shook up a bit, and I had heard that Ligotti was the man for the job. He has already begun. This story is properly creepy, with bits of mundane imagery taking on a grotesquerie that they simply ought not to have. Much is left unsaid, but it is all totally clear. And to boot, the story strongly reminded me of one of the creepiest things I’ve ever read, Michael Lutz’s Twine story “My Father’s Long, Long Legs.” A very promising start.

Podcasts

Now that my Podquest submission has had cold water poured on it gently, Radiotopia reviews will resume as usual.

On The Media: “Trending Topics” — It’s nice to hear a treatment of the Facebook trending topics scandal that actually gets to the root of the problem, which is that today’s tech giants have far too much control over the dissemination of information. Whether stories get traction by way of algorithms or human intervention, the kind of thing that’s likely to get huge on Facebook is not necessarily the kind of thing that people most need in their media diets. It’s also incredible to hear about the conservative economist who advocated for government intervention in monopolies (which may be a term that meaningfully applies to Facebook) in order to repair the free market. This episode also features a discussion with the New York Times public editor Margaret Sullivan that is interesting for its frankness about the Times’s shortcomings, but also interesting for the extent to which Bob Garfield allows it to be a straightforward valediction. I suppose not everyone needs to be afraid of him. But if he’s in softball mode during that segment, he roars back into righteous indignation mode in his final essay about the media’s sudden elevation of Donald Trump to legitimacy. To Garfield, talking to Trump about tax policy is “like asking Charles Manson about his driving record.” It is one of the best things that has been written about Trump since this whole boondoggle began, and I can’t recommend it enough. Even if you skip the rest of the episode to get to those last three or four minutes it’s worth your time. Pick of the week.

All Songs Considered: “The 1975, SOAK Covers Led Zeppelin, A Home Demo From My Morning Jacket” — A consistently interesting episode, but not one with a lot of songs I feel likely to return to — with the notable exception of Gaelynn Lea’s studio recording of the song she won the Tiny Desk Concert with. That is a remarkable piece of music.

On The Media: “How the ‘Fake News’ Gets Made” — Oh good, journalists can make funny things. This is Brooke Gladstone interviewing a bunch of satire writers and producers, all of whom came from journalism. So basically, you get Bob Garfield at his best in the main episode and Gladstone close to her best in this podcast extra.

This American Life: “Promised Land” — This episode of This American Life begins with Ira Glass singing an “I wish” song, and continues with pieces by Starlee Kine and the late David Rakoff. It is what public radio is for. Kine’s story about how her overprotective mother wouldn’t let her kids go to Disneyland (in spite of them living in L.A.) but would take them to the Disneyland Hotel twice a year is exactly the kind of story you want to hear from Starlee Kine, and Rakoff’s piece about fasting and not finding enlightenment is exactly the kind of story you want to hear from David Rakoff. Then it ends with a story from Hillary Frank from The Longest Shortest Time, a parenting podcast that I do not intend to listen to. But this story is absolutely riveting. You know when your friend says, “I heard the craziest conversation on the bus,” and then tells the best story you’ve heard all day? This is that story, except the best one ever. This is light on reporting for TAL, but it’s mercilessly consistent.

Sampler: “Mother Podcast” — This is Sarah Koenig on Sampler, which is a reason to listen to Sampler. It’s awkward at the start, because Brittany Luse insists on saying a bunch of the gushy stuff that should have been consigned to the intro while Koenig is actually in the room, which puts Koenig in the uncomfortable position of having to react to fervent praise in public. It gets better from there, but not by much. The concept for the episode must have seemed solid: here are a bunch of podcasts that have been born in the post-Serial world — “Look what thou hast wrought, Koenig!” But Koenig doesn’t seem much more than bemused at the clips Luse subjects her to. For all her staggering success, Koenig doesn’t belong to the crazy world of podcasting that virtually all of the Gimlet staff does — even those who had prominent public radio careers previously. She’s a reporter. Playing her clips from Hello From the Magic Tavern is pretty counterintuitive, improv background or no. Not good.

Bullseye: “Maria Bamford & Wanda Sykes” — That’s a hell of a double bill. These are the kinds of interviews with comics that you want to hear. Bamford is charming and has an uncanny ability to find the humour in terrible, uncommon things that have happened to her. Sykes is super sharp and a great storyteller. The best talk radio I’ve heard in awhile.

99% Invisible: “Separation Anxiety” — And, we’re back! During my Radiotopia reviewing hiatus, 99pi continued to interest me casually but not blow me away. This episode is about trash disposal in Taipei, and also San Francisco. I recently listened to a bonus interview with Roman Mars for Radiotopia supporters, and one thing he mentioned that I was happy to hear him mention is the fact that many episodes of 99pi don’t really have stories — they just explore an idea for a while in a logical fashion. That’s kind of what this episode does, and I so appreciate that there’s a show that has the guts to do that. I’m all for storytelling, but it’s also a dogma among media producers. There are other ways to impart information in an entertaining fashion.

Imaginary Worlds: “The Robot Uprising” — There are apparently people, or at least one person, who advocates for robot’s rights on the basis that the same justifications are used to deny the humanity of black people are being used to deny the humanity of robots. Eric Molinsky is rightly confused by this idea — surely, robots actually aren’t human? But he doesn’t push quite hard enough. There are times on this show where I feel like Molinsky is offering a sort of menagerie of strange worldviews without taking any of them to task. Still fun, though.

Invisibilia: Season 2 trailer — I think it’ll be good, but this show can be awfully cloying at times. They don’t even totally avoid it in this three-minute trailer.

The Memory Palace: “Open Road” — I’m so glad to get to review The Memory Palace again. I love this show so goddamn much. Anyway, this is about the Green Book, the guide for black motorists in pre-Civil Rights America. It is the second Radiotopia treatment of this topic in just a few months, after 99pi’s, but I think I prefer this approach. Just a gorgeous, semi-imaginary story with beautifully-drawn imagery. Really nice.

On The Media: “Ghosts” — Collectively, the episodes of On The Media I listened to this week did me more good than anything else this week. This special episode on the uses and misuses of collective memory demonstrates just how thoughtful this show can be. It isn’t hemmed in by the news cycle; there’s so much more it can do.

Pop Culture Happy Hour: “Money Monster and Eurovision” — I’m really shocked at how little they trashed Money Monster. I mean, I know it’s called Pop Culture HAPPY Hour, but that movie does not look okay. Also, Glen Weldon’s enthusiasm for Eurovision is one of the few moments where he can honestly be described as “adorable.”